C# and DirectX

I’ve been delving in to C# and DirectX 9. Throwing in some math formulas like Strange Attractors and rendering thousands of 3D particles in real time. Wow! Very cool stuff!

I’m looking for two or three people who could test some stuff out. It works great on my two development machines, but I have a hard time deploying it to anyone elses. You’d have to have a decent pc, Windows 2000 or XP, .net framework installed, and be willing to download and install the DirectX 9.0c for Managed Code runtime from Microsoft, which I think is something like 34 megs. (My app is only about 40k.)

Here are some screenshots.




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9 Responses to C# and DirectX

  1. zakoops says:

    Well, tell me how to get your 40K demo and I will be glad to test it on my machine (I’ve got all system requirements).

    Screenshots look really nice BTW !

    zakoops

  2. Joca says:

    Me too…
    Looks great!!!

    joca

  3. JT says:

    Gonna give us hints on the sorts of algorithms you’re playing with here? =)

    Looks wonderful.

  4. Keith says:

    Just send me your email address and I’ll send the first few people the file to test out.

  5. JasonM says:

    It looks a lot of fun, I’ve been meaning to get my feet wet with C# and DirectX for a while now… send me the file and I’ll test away for you..

  6. jersu says:

    I’ll give it a test run

  7. zakoops says:

    Here is my email address for that demo in C# ! (Previous message left my URL only…)

  8. kiroukou says:

    woaww amazing !!
    Yes I will be glad to test it 🙂 I don’t have .NET package yet, but I”m going to correct the mistake 😉

    ++

  9. tac says:

    I’d love to test it out. I already meet the requirements, and would love to test out your programs. Please e-mail me with more information.

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