At last, my session description for FiTC Toronto is posted!
http://fitc.ca/presentation_detail.cfm?festival_id=22&presentation_id=675
And my description:
Get ready for some crazy math and incredible graphics. We’re going to take a whirlwind journey through the land of fractals, iterated function systems, chaos theory, and strange attractors. Even if you don’t know what all that means and are scared of math, just bring your iPod and listen to some cool tunes while you watch the pretty pictures. If you do listen to the talk, you’ll walk away with some new ideas, a bunch of new code to try out, and a new free AIR application to play with chaos!
I am really, REALLY psyched about this one. I’ve been thinking of doing a talk like this for a while, and since I decided on it for FiTC, I’ve been non-stop reading, researching, and coding up fractal and chaotic apps. You’ve already seen a few examples of the things I’ve been working on. These are just prototypes of more complete apps that I’ll be releasing around the time of FiTC. I’ve even started a related secret project that I will announce as time gets closer to the talk.
I’ve developed an in-house tool in WPF to create all sorts of 2D assets using IFS and chaos games. With great results. But even parallelized, async code running on decent dual core hardware can take hours when you approach >1 Billion iterations. And that is usually what it takes for the ‘complex’ internal structure of these geometries to really begin to make an appearance.
What I have found is an appreciable boost in performance when implementing similar routines using recursively drawn L-systems, parsed as string operations. It’s something I’m exploring further by designing a type-safe set of libraries for WPF to generate drawings for simple rulesets and initial conditions.
In any case, L-systems are another area worth exploring if you are into this sort of thing…
Hello Keith!
I have been bitten by the Flash programming bug and am slowly putting together some humble offerings. Seeing that you are interested in fractals, I thought I’d share my little Fractal Maker with you:
http://www.dangries.com/Flash/FractalMaker.html
It’s just a 2D L-system-type fractal maker, but it’s fun to mess with for a little while.
I’ve been checking out your book on animation – I think I’ll pick up a copy. It seems to have solutions to little problems I keep running into with my basic animation stuff (kinematics, billiard collisions, etc.).
Best Regards,
— Dan Gries
Hai,
Firstly i would like to apologise to all if this message is being interpreted as spam. Frankly, i have no business connection what soever with the owner of shaamtfractal.com (refer to as shaamtfractal). I would like to appeal to any person who knew the owner of the site to contact me personally or through this blog.
I have being following shaamtfractal since i stumbled upon it 3 weeks ago from a search engine. It seems that the fractal pattern is quite unique in the sense that it doesn’t match to any of the conventional formula known. I have failed to replicate it using any technique known (especially “Conflict Chamber 4”, “Turning Point 2” and most of it in the gallery). I am looking from the academic’s perspective and not from the artistic’s perspective because to me color & shade could easily be manipulated using a wide range of graphic tools.
Some of my academic collegue gave an opinion that the image could probably being produced from a high-end graphic software but they are amazed when i showed them the enlarge original’s image (7680 x 5760) because it exposed the very fine detail of the unique pattern not found in others fractal pattern. “Medussa Belt” clearly show a grow-like pattern.
I have tried in vain to get more details regarding the formula used from the site’s owner but the reply is that it is an industrial secret.
BTW, i am not trying to steal any formula from the site owner but just trying to get some clue regarding the formula & technique used to produce the said images and hoping that fractal theory could made a significant leap forward.
regards,
Fractal John Doe
-Fractal Math for civilisation advancement.