Pocket Physics

If you have a Nintendo DS / DS Lite, and some method to run homebrew stuff, you might want to check this out:

Pocket Physics

It has some of the same functionality as the physics sketching app I posted a video about a while back, or in the Crayon Physics game you’ve probably seen around. You draw shapes – circles, rectangles, freehand. Hit play, and they come to life. Of course, being on the DS hardware, it has limited possibilities. Still, though, fun to play with.

ooh… just found a YouTube video of it in action:

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3 Responses to Pocket Physics

  1. Brandon says:

    New update is avilible:

    Change log (thx GBAtemp)

    * larger paper (3×3 screens) (very nice)
    * scrolling using either D-Pad, ABXY, or pen (hold L or R)
    * dual screen support (overview on top, zoomed view on bottom)
    * open shapes (drawn shapes are only closed if the end is close to the start)
    * Using the actual shape for picking => o more accidential deletions
    * updated to box2d 2.0 (svn r20)
    * using ds hw div/sqrt in box2d
    * if simulation is behind time, 2 steps are performed at once => subjectively faster
    * faster and better drawing code
    * pins are hidden during simulation

  2. kp says:

    Awesome, thanks for letting me know about the update.

  3. Curtis says:

    i just got the newest version of PP where you can load and save your creations, so i made a website with a few of mine on there available for download if anyone is interested. thanks 🙂

    site: http://www.freewebs.com/pocketphysics/index.htm

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