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Category Archives: Flash
MinimalSynth2 Waveforms
Decided to do me some lernin’ on sound synthesis. Here’s phase one, a few different types of wave forms. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/04/minimalsynth21.swf” width=”330″ height=”440″/] Cool to be able to see and hear the differences in the types of waves. Also, you … Continue reading
Posted in Flash
4 Comments
Popforge + MinimalComps = MinimalSynth
A couple of nights ago I downloaded the Popforge audio library and had a play with it. I couldn’t get a peep out of it. But then last night dug around a bit more and found the sample files in … Continue reading
Posted in Components, Flash
10 Comments
Going to the Dark Side
[EDIT – OK, now that it is April 2nd, enough heart attacks. The following is an “April Fool’s” joke. This is an odd American custom where we lie to our friends on April 1st. :)] As many of you know, … Continue reading
Posted in Flash, Silverlight
56 Comments
Vote for AS3 AIR Projects in Flex Builder
Currently, there is no way to create an ActionScript-based AIR project. There is a workaround where you create a Flex-based AIR project and remove the XML file and add a main class file instead and set that as your main … Continue reading
Posted in Apollo, Flash
13 Comments
Chris Georgenes Rocks
Last night we had the pleasure of having Chris Georgenes speak at the Boston Flash Platform User Group. I knew Chris was an awesome animator, so expected to hear a great talk, but he actually changed the way I think … Continue reading
Posted in Flash
6 Comments
Custom Parameter UIs for Components in Flash CS3
When you are making a UI component in Flash, you can specify certain public variables or getter/setters as Inspectable with metadata. This changes them into “component parameters” that show up in the Properties Panel and / or the Component Inspector … Continue reading
Posted in Flash
12 Comments
Yet another Bitmap class: BitmapTiler
I love having a bit of free time! Problem: You want to create a tileable bitmap by drawing stuff to it. “Tileable” meaning that the if you put a bunch of copies of them together in a grid, the tops … Continue reading
Posted in Flash
4 Comments
Silly String #2
Click on, click off. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/03/sillystring_02.swf” width=”600″ height=”600″/]
Posted in Flash
4 Comments
Limited by 2880 bitmaps? Try BigAssCanvas.
I heard through the grapevine that there are some improvements to the BitmapData class coming up in future versions of Flash, that will allow for larger sized bitmaps to be created. Currently, the largest BitmapData instance you can make is … Continue reading
Posted in Flash
31 Comments
New Experiment: Silly String
Random cubic bezier curves with a few pseudo 3D tricks thrown in. Click on. Click off. More to come. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/03/sillystring_01.swf” width=”600″ height=”600/]
Posted in Flash
5 Comments