Category Archives: Flash

MinimalSynth2 Waveforms

Decided to do me some lernin’ on sound synthesis. Here’s phase one, a few different types of wave forms. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/04/minimalsynth21.swf” width=”330″ height=”440″/] Cool to be able to see and hear the differences in the types of waves. Also, you … Continue reading

Posted in Flash | 4 Comments

Popforge + MinimalComps = MinimalSynth

A couple of nights ago I downloaded the Popforge audio library and had a play with it. I couldn’t get a peep out of it. But then last night dug around a bit more and found the sample files in … Continue reading

Posted in Components, Flash | 10 Comments

Going to the Dark Side

[EDIT – OK, now that it is April 2nd, enough heart attacks. The following is an “April Fool’s” joke. This is an odd American custom where we lie to our friends on April 1st. :)] As many of you know, … Continue reading

Posted in Flash, Silverlight | 56 Comments

Vote for AS3 AIR Projects in Flex Builder

Currently, there is no way to create an ActionScript-based AIR project. There is a workaround where  you create a Flex-based AIR project and remove the XML file and add a main class file instead and set that as your main … Continue reading

Posted in Apollo, Flash | 13 Comments

Chris Georgenes Rocks

Last night we had the pleasure of having Chris Georgenes speak at the Boston Flash Platform User Group. I knew Chris was an awesome animator, so expected to hear a great talk, but he actually changed the way I think … Continue reading

Posted in Flash | 6 Comments

Custom Parameter UIs for Components in Flash CS3

When you are making a UI component in Flash, you can specify certain public variables or getter/setters as Inspectable with metadata. This changes them into “component parameters” that show up in the Properties Panel and / or the Component Inspector … Continue reading

Posted in Flash | 12 Comments

Yet another Bitmap class: BitmapTiler

I love having a bit of free time! Problem: You want to create a tileable bitmap by drawing stuff to it. “Tileable” meaning that the if you put a bunch of copies of them together in a grid, the tops … Continue reading

Posted in Flash | 4 Comments

Silly String #2

Click on, click off. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/03/sillystring_02.swf” width=”600″ height=”600″/]

Posted in Flash | 4 Comments

Limited by 2880 bitmaps? Try BigAssCanvas.

I heard through the grapevine that there are some improvements to the BitmapData class coming up in future versions of Flash, that will allow for larger sized bitmaps to be created. Currently, the largest BitmapData instance you can make is … Continue reading

Posted in Flash | 31 Comments

New Experiment: Silly String

Random cubic bezier curves with a few pseudo 3D tricks thrown in. Click on. Click off. More to come. [kml_flashembed movie=”http://www.bit-101.com/blog/wp-content/uploads/2008/03/sillystring_01.swf” width=”600″ height=”600/]

Posted in Flash | 5 Comments