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Author Archives: keith
Great deal on great iPhone dev book – Today Only
http://www.mobileorchard.com/get-beginning-iphone-development-e-book-for-10-today-only/
Posted in iPhone, Objective C
1 Comment
"Dust" for iPhone
OK, this is still awaiting review, but should hopefully be out any day, so I’m going to start hyping it. http://www.bit-101.com/dust/ My first full iPhone app. Open GL ES 10,000 particles at 60 fps and runs beautifully. $0.99. that’s $0.000099 … Continue reading
Posted in iPhone, Objective C
25 Comments
glRotatef… HELP!
SOLVED! thanks to Jonathan in the comments below, and Andy Zupko moments before on IM. 🙂 You guys rock. I usually try to share solutions on this blog, but sometimes I just feel dumb and need some help. I’ve searched … Continue reading
Posted in iPhone, Objective C
8 Comments
CoreSWF: AS3 in XCode
So for the last two weeks, I’ve been exclusively using XCode, doing Objective-C iPhone stuff. Haven’t even opened Flex Builder. Back to work today and back to Flex Builder. My fingers are tripping over themselves trying to figure out shortcuts. … Continue reading
Posted in ActionScript
7 Comments
2008: My year in review.
For the last few years, I’ve done a year-end post examining the past year and looking forward to the new. 2008 was very good to me. Personally, I lost 36 pounds and for the first time in 8 years dipped … Continue reading
Posted in General
8 Comments
iGravityPods progress
This is going better than I thought. Did a bunch of refactoring last night, and added gravity pods themselves today.
Posted in iPhone
4 Comments
Gravity Tutorial for iPhone, Part 5
For the final installment in this series, we’ll add accelerometer support to the ball, allowing you to tilt the device to change the direction of “down”. Note, although you can rotate the device in the iPhone simulator, this does not … Continue reading
Posted in iPhone, Objective C
28 Comments
iGravityPods Video
Not the best quality, and for some reason PhotoBooth likes to record mirror images. But you get the idea of where it’s going. Not bad for a couple days.
Posted in iPhone
9 Comments
iGravityPods
Not sure what the actual name will be, but I am working on an iPhone / iPod Touch version of Gravity Pods. It’s going pretty well considering I just started yesterday. Here’s a screenshot: It’s quite a challenge creating a … Continue reading
Posted in iPhone
6 Comments
25 Line ActionScript contest entries source posted
http://www.25lines.com/?p=168 Now you have 80-something files of cool effects, inspiration, and horrible coding practices to learn from. 🙂 Next contest starts in a few days.
Posted in ActionScript
1 Comment