This will be an index of the articles I post about Supercollider.
Warning: I don’t know a lot about Supercollider yet. This will be a journal of my discoveries as much as anything else. I probably know less about music in general. Trying to learn something before my last trip around the sun. Anyway, this shouldn’t be taken as a step-by-step tutorial on learning Supercollider. Just a random collection of stuff.
The Days:
In the off chance you might be interested in the actual sounds I’m creating, you can find them here:
Day Two of 30 Days of Supercollider A word of warning about this series as a whole: this should not be taken as a comprehensive, step-by-step tutorial on how to use Supercollider. There are better …
Day Three of 30 Days of Supercollider This will be a short one. There is some more weirdness with functions in SC that I didn’t think of yesterday. This one is actually a pretty cool language…
Day Four of 30 Days of Supercollider Variables in Supercollider, not surprisingly, are rather special, compared to many other languages. I can count four rather distinct types of things that will h…
Day Five of 30 Days of Supercollider. I could write hundreds of pages about UGens. Other people have. I’ll let you read their stuff instead and just give some of the basics. Unit Generators, …
Day Six of 30 Days of Supercollider. Envelopes control how a single aspect of a sound changes over time. Traditionally, this meant the volume of a sound. When you strike a bell, for example, t…
Day 7 of 30 Days of SuperCollider I guess by now it’s obvious that this whole 30 day plan isn’t going well. It’s not that…