Category Archives: Flash

MinimalComps progress and demo

[kml_flashembed movie=”http://www.bit-101.com/minimalcomps/trig.swf” width=”600″ height=”408″/] Been picking away at refining the components here and there. Fun stuff. I added another compound component to the set, the VUISlider, which you can see above. Basically, it’s a label, a VSlider, and a value … Continue reading

Posted in Flash | 4 Comments

Bill Gates' Last Day at Microsoft

I was checking out the CES Keynote last night. One segment was pretty funny, Bill Gates talking about this July, for the first time in 30 years, he will no longer be a full time employee of Microsoft. They put … Continue reading

Posted in Flash | 2 Comments

Announcing MinimalComps: Minimal AS3 UI Component Set

I love AS3. Flex is cool, but not often so suited for the kind of work I like to do, which is usually more custom stuff, not so much form-based Flex-like applications. This brings up a problem though. I still … Continue reading

Posted in Flash | 54 Comments

Vote for Gravity Pods

Jay is Games is holding a “Best of Casual Gameplay” vote to determine the best casual games of 2007. My own Gravity Pods game is in the running in the puzzle category. You can vote here: http://jayisgames.com/bestof/2007/best_of_puzzle.php Of course, vote … Continue reading

Posted in Flash, General | 1 Comment

Singletons and Abstract Classes: AS3 just doesn't play like that.

There’s a common thread of posts that have been running on blogs in the Flash community since the first beta releast of ActionScript 3.0. These have to do with making AS3 do stuff that it just doesn’t do, notably, singletons … Continue reading

Posted in Flash | 37 Comments

Facebook Friend Wheel – awesome data visualization

Facebook is pretty silly, but somehow, I keep getting people adding me as friends, and I add them as friends if I vaguely know them. I occasionally change my status message, and ignore all the zombie, etc. requests, occasionally watch … Continue reading

Posted in Flash, General | 4 Comments

The new LineRider. Where's the lines?

One of my “hero” Flash games is LineRider. Here’s something put together by a student for his design class that becomes a viral hit, gets bought up by a development company to port to Nintendo DS and Wii. Unfortunately, I’m … Continue reading

Posted in Flash, General | 2 Comments

Silverlight again

Oh, the weather outside is frightful So I’ll stay in and play with Silverlight… ahem… Anyway, results from next experiment were a bit discouraging. I took the last experiment, and instead of just a single ball, made an array and … Continue reading

Posted in Flash, Silverlight | 18 Comments

Making Silverlight Move

I got a bit more time to play around with Silverlight. As mentioned earlier, I figured the best way for me to start out would be to do some of the basic things I did in the first few chapters … Continue reading

Posted in Flash, Silverlight | 7 Comments

Thoughts on Silverlight

After getting back from Microsoft, I dug up my old Compaq laptop, dusted it off and installed Vista Ultimate and Expression Studio (full disclosure – these were gifts from MS). Then I installed Silverlight 1.1, the Visual Studio 2008 trial, … Continue reading

Posted in Flash, Silverlight | 16 Comments