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Category Archives: ActionScript
MinimalDesigner … um … Alpha?
I don’t know what you want to call it, but I wrapped up the rest of the properties panel and plain vanilla code gen. VERY minimal testing, so let me know what breaks, as I’m sure something will. Tomorrow I’ll … Continue reading
Posted in ActionScript, Components, Flash
7 Comments
MinimalDesigner working preview
Go check it out! http://www.bit-101.com/MinimalDesigner/ Still lots to do. As far as the properties panel goes, the first column should pretty much work. The second column partially works. The others, not at all. As far as code generation, it just … Continue reading
Posted in ActionScript, Components, Flash
11 Comments
MinimalDesigner
Ooh, look what I am playing with…
Posted in ActionScript, Components, Flash
5 Comments
The Need for AS3 (non-Flex) UI Components
Am I the only one to notice a gigantic gap in the Flash Platform? I’m talking about the lack of AS3-only UI components. Currently there are three main ways to create a Flash application. 1. Use Flex and MXML in … Continue reading
Posted in ActionScript, Flash
21 Comments
Minimal Comps: Plans
A few things I have in mind for the components: – A tick property on the sliders. Currently, you can set the label precision which is ok, but it doesn’t affect the resulting value of the component. So you might … Continue reading
Posted in ActionScript, Components, Flash
7 Comments
Minimal Components: HBox, VBox
Long overdue, a couple of simple layout containers. HBox and VBox. You just create them, add components to them and they lay out the components vertically or horizontally. You can adjust the spacing. I had to go in and do … Continue reading
Posted in ActionScript, Components, Flash
2 Comments
Blobs
Just kicking back with some good old fashioned Flash experimentation.
Posted in ActionScript, Flash
9 Comments
New MinimalComp component: Window
To celebrate my return to the world of Flash, here’s a new component to go into the Minimal Components set: Quite simple, just two panels and a label, made draggable. I created a simple version for a level editor I’m … Continue reading
Posted in ActionScript, Components, Flash
8 Comments
Thoughts on Game Architecture
I’ve made a few games in my time. And made various parts of a few other games for other people. Most of the games that I’ve worked on have been pretty simple, but recently I’ve been working on some more … Continue reading
Posted in ActionScript, Flash, General, iPhone, Objective C
41 Comments