Author Archives: keith

Gravity Tutorial for iPhone part 4

I have to admit, I’m writing these things for purely selfish reasons. Same reason I write books. You learn WAY more by teaching. If you think you are getting some knowledge from reading these, realize that I am getting SO … Continue reading

Posted in iPhone, Objective C | 13 Comments

Gravity Pods 2 is Done!

There goes the rest of your weekend! Play it here.

Posted in Flash, General | 3 Comments

Note on iPhone tutorials and Core Graphics Library

Robert Hodgin mentioned that he was getting some errors that cleared up when he added the Core Graphics Library to the project. I know some of the books mention doing this, but for some reason, that lib is always in … Continue reading

Posted in iPhone, Objective C | 1 Comment

Gravity Tutorial for iPhone Part 3

See this note. Here in part three, we are going to do a few small improvements, and add in some gravity. Mid way through part two I realized that I had not set up a way for the ball’s color … Continue reading

Posted in iPhone, Objective C | 23 Comments

Gravity Tutorial for iPhone Part 2

See this note. In part 1, we created a Ball class which contained position, velocity, radius, and a color. And we set up a timer to update the ball’s position based on its velocity and bounce off the walls. Now … Continue reading

Posted in iPhone, Objective C | 17 Comments

Gravity Tutorial for iPhone Part 1

In order to not make this tutorial book length, I’m going to start with some assumptions. 1. That you have a Mac. 2. That you have XCode and the iPhone SDK installed. 3. That you have some familiarity with the … Continue reading

Posted in iPhone, Objective C | 22 Comments

Advanced ActionScript 3.0 Animation is here!

The delivery man just dropped off a big box labeled, “Author’s Copies”! I usually get them a few days before they are in the stores, and Amazon says in stock on the 27th. So if you pre-ordered, you should get … Continue reading

Posted in ActionScript, Flash | 26 Comments

Happy Holidays from BIT-101!

Happy Holidays – no matter what set of holidays you may be celebrating. I imagine that many of you, like myself, are celebrating mainly out of cultural / family tradition rather than out of any deep religious belief. Even so, … Continue reading

Posted in General | 2 Comments

Gravity on iPhone

Years ago I wrote a tutorial on how to make a bouncing ball in ActionScript, along with gravity and the ability to drag and throw the ball. That was 2001 and I still get emails almost weekly from people who … Continue reading

Posted in Flash, iPhone | 21 Comments

Gravity Pods update…

over here: http://wickedpissahgames.com/?p=25

Posted in Flash, General | Leave a comment