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Author Archives: keith
iPhone Dev: The Honeymoon is Over.
Last December, I had a bunch of unused vacation time and took a couple weeks off, stayed at home, and learned me some iPhone dev. I submitted my first iPhone application in January and I was hooked. I now have … Continue reading
Posted in Flash, iPhone, Objective C
27 Comments
Spyware vs. Analytics
Had an interesting conversation today with Aral Balkan and others via twitter, which began when Aral mentioned some concern over the iPhone analytics package available at Pinch Media. If you don’t know what Pinch Media Analytics is (or analytics in … Continue reading
Posted in General, iPhone
12 Comments
Skinning UIKit (iPhone) Sliders
In my recently released app, Wire Draw (which you can read more about here) I wanted to create a color picker to allow the users to choose the colors of lines. Unfortunately there isn’t a color picker control in UIKit. … Continue reading
Posted in iPhone, Objective C
7 Comments
Wire Draw released!
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323630346&mt=8 Remember, it’s free. Have fun with it. 🙂
Falling Balls rewrite
This is what I’ve been up to: http://wickedpissahgames.com/?p=131
Posted in iPhone, Objective C
1 Comment
Coming Soon: Wire Draw for iPhone
[Edit: as of today (July 26), the app is now available in the app store. Get it here.] The latest iPhone app / game from Wicked Pissah is Wire Draw. This app lets you draw lines and shapes in 3D. … Continue reading
Posted in iPhone
8 Comments
iPhone App Dev Business Models.
I saw a message from someone on LinkedIn today, asking about “luring” iPhone developers to do a project, by offering them a revenue share in order to “minimize the overhead”. I thought that was pretty interesting. Here was my response: … Continue reading
Posted in iPhone
17 Comments
Start your career in game reviewing!
Or not. Anyway, when you get an app approved in the iTunes app store, they give you 50 promo codes. For Bug Out! I gave a few out on my blog and twitter and sent a bunch to various app … Continue reading
Posted in iPhone
3 Comments
Memory Allocation for the budding Objective-C programmer
… or, “How I Learned to Stop Worrying and Love malloc” OK, here’s a scenario: You have a whole crapload of ints, or floats, or even CGPoints or CGRects. You need to hang onto these things and use them later. … Continue reading
Posted in iPhone, Objective C
20 Comments
Bug Out! Released!
Get it here! Man, app store releases take forever to get approved these days. Used to be like 3 days, not it’s almost 2 weeks. Anyway, it’s here. I hope people have fun with it. I’ve already got a few … Continue reading
Posted in iPhone
3 Comments