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Author Archives: keith
Linescapes Iteration 5
Move horizon out. Stretch to edge of canvas. Fade lines in distance. Add a fill to cover previous lines. [php lang=”JavaScript”]$(function() { var canvas, context, width, height, x, x1, x2, y, z = 5000, fl = 350, xres = 5, … Continue reading
Posted in JavaScript
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Linescapes Iteration 4
Segmentize and randomize. [php lang=”JavaScript”]$(function() { var canvas, context, width, height, x, x1, x2, y, z = 600, fl = 350, xres = 5, zres = 5, xcenter, ycenter, scale; canvas = $(“#canvas”).get(0); context = canvas.getContext(“2d”); width = canvas.width; height … Continue reading
Posted in JavaScript
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Linescapes Iteration 3
Make it 3D. [php lang=”JavaScript”]$(function() { var canvas, context, width, height, x1, x2, y, z = 600, fl = 350, xcenter, ycenter, scale; canvas = $(“#canvas”).get(0); context = canvas.getContext(“2d”); width = canvas.width; height = canvas.height; xcenter = width / 2; … Continue reading
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Linescapes Iteration 2
Draw a bunch of lines. [php lang=”JavaScript”]$(function() { var canvas, context, width, height; canvas = $(“#canvas”).get(0); context = canvas.getContext(“2d”); width = canvas.width; height = canvas.height; for(var y = 0; y < height; y += 10) { context.beginPath(); context.moveTo(0, y); context.lineTo(width, … Continue reading
Posted in JavaScript
8 Comments
Linescapes Iteration 1
Draw a line. [php lang=”JavaScript”]$(function() { var canvas, context, width, height; canvas = $(“#canvas”).get(0); context = canvas.getContext(“2d”); width = canvas.width; height = canvas.height; context.beginPath(); context.moveTo(0, height / 2); context.lineTo(width, height / 2); context.stroke(); });[/php] Result.
Posted in JavaScript
4 Comments
Beta Culture
Technology has entered a phase where pretty much everything is a beta. Take GMail. The first beta appeared in 2004. It remained in beta status until 2009. In fact, people so missed the “BETA” label on the GMail logo that … Continue reading
Posted in Technology
15 Comments
Syntax
Doing some Android dev these days. Needed to check if a editable text field was empty or not. I had to dig around to find out how to do this. It turns out that an EditText’s getText() method returns an … Continue reading
Posted in ActionScript, Components, Flash, iPhone
37 Comments
New MinimalComps Site, and Github
During JavaScript month, there was little time for much else. There were bugs and issues in MinimalComps that had piled up and I was ignoring them. So yesterday I sat down and went through the whole lot. I realized that … Continue reading
Posted in Components
3 Comments
Lissajous Webs
More JavaScript! I’ve actually started delving into Android, but I’m still tinkering with JS too. I’ve been fleshing out the Verlet System I created last month. Added some cool stuff to it. I’ll be doing a future post on that … Continue reading
Posted in JavaScript
4 Comments
JavaScript Day 31: The End
Wow, look at that – Day 31! I made it! There were some rough points in the middle there, but I managed to pull off some filler posts until I figured out the next topic. I hope you’ve enjoyed this … Continue reading
Posted in JavaScript
14 Comments