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- SuperCollider 7 – Scales and DegreesDay 7 of 30 Days of SuperCollider I guess by now it’s obvious that this whole 30 day plan isn’t going well. It’s not that I’m not into SuperCollider anymore. On the contrary, I’m super deep into it, as well … Read more
- Supercollider 6 – EnvelopesDay Six of 30 Days of Supercollider. Envelopes control how a single aspect of a sound changes over time. Traditionally, this meant the volume of a sound. When you strike a bell, for example, there’s an initial fast peak of volume, … Read more
- Supercollider 5 – Unit GeneratorsDay Five of 30 Days of Supercollider. I could write hundreds of pages about UGens. Other people have. I’ll let you read their stuff instead and just give some of the basics. Unit Generators, or UGens for short, are one of … Read more
- Supercollider 4 – Variables, etc.Day Four of 30 Days of Supercollider Variables in Supercollider, not surprisingly, are rather special, compared to many other languages. I can count four rather distinct types of things that will hold a value: Regular Variables Let’s start with regular variables. … Read more
- Supercollider 3 – More Function StuffDay Three of 30 Days of Supercollider This will be a short one. There is some more weirdness with functions in SC that I didn’t think of yesterday. This one is actually a pretty cool language feature. Just something you … Read more
- 30 Days of Supercollider SeriesThis will be an index of the articles I post about Supercollider. Warning: I don’t know a lot about Supercollider yet. This will be a journal of my discoveries as much as anything else. I probably know less about music … Read more
- Supercollider 02 – FunctionsDay Two of 30 Days of Supercollider A word of warning about this series as a whole: this should not be taken as a comprehensive, step-by-step tutorial on how to use Supercollider. There are better resources out there for that. … Read more
- 30 Days of Supercollider – Day 1 – The IDEDay One of 30 Days of Supercollider Years ago when Flash was on its way out, I started looking more and more into JavaScript and HTML’s Canvas as a replacement. I started a series on my earlier blog called 30 … Read more
- Let there be soundAnd there was sound. Plans As 2023 is now half over (wtf?), it’s time to look back on my end of year post, where I made some plans. https://www.bit-101.com/blog/2022/12/ Not sure if number 1 will happen this year. Or number … Read more
- Coding Color 01I’m embarking on a new series of posts about coding color. And I’m pretty excited about this one. Color is Complicated … in which I attempt to overwhelm the reader by listing out everything you could possibly write about color. … Read more