Intro to Cairo Graphics in Rust

In the past few weeks, I’ve been itching to learn some new stuff. Those who know me even just a little bit know that “new stuff” is generally going include “new ways of creating graphics and/or animations”. And so it does this time. I’ve been creating graphics in HTML5 Canvas for quite a few years now, and that’s cool. But there are a few pain points with its workflow: 1. It sometimes seems silly to pipe everything through the browser all the time. I’d like to just be able to run a program and have it create a file and

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