"Dust" for iPhone
Tuesday 6 January 2009 - Filed under Objective C + iPhone
OK, this is still awaiting review, but should hopefully be out any day, so I’m going to start hyping it.

My first full iPhone app. Open GL ES 10,000 particles at 60 fps and runs beautifully. $0.99. that’s $0.000099 per particle! What a deal! I’ll let you know when it’s ready for purchase.
It is now approved! But my contract is still pending, so still got more of a wait. I’ll let you know when it’s up.
2009-01-06 » keith
6 January 2009 @ 11:21 pm
How much do you want to earn with this app?
6 January 2009 @ 11:28 pm
Daniel, I did it for fun, so if I make $10, I’ll be ahead of the game. Any more than that is just extended Christmas.
6 January 2009 @ 11:31 pm
Dude that Rocks!!! nice work.
6 January 2009 @ 11:34 pm
nice!
7 January 2009 @ 12:32 am
Looks pretty cool, just wondering how long it took Apple to approve your request for iphone developer program?
7 January 2009 @ 12:54 am
ian, about 2 hours.
7 January 2009 @ 12:56 am
but i’ve heard others have taken days or weeks. not sure why mine was so quick.
7 January 2009 @ 1:40 am
I think I might know why ;D
7 January 2009 @ 1:52 am
do tell.
7 January 2009 @ 4:31 am
Man that is a really good little application. I wish I’d thought of it first. And had an iPhone developer program. And had Objective C knowledge. And and an iPhone…
7 January 2009 @ 4:34 am
Looks “soothing” indeed
And I think you will make a whole lot more than $10.
7 January 2009 @ 5:49 am
Absolute fantastic! Great job and one more motivation to dive deeper into Objective-C develpoment
P.S.: Thanks again for your latest gravity tutorial!
-Jens
7 January 2009 @ 8:17 am
Impressive!
Excelent software and hardware.
Congratulations for you, and for Apple
7 January 2009 @ 8:33 am
Nice app and good luck with the review process, (took about 7 working days for us with Flash Tables http://touch.frogameleon.com/education/FlashTables/ (Let us know what you think here http://www.frogameleon.com/blog/flash-tables-for-iphone-or-ipod-touch-now-available-at-the-iphone-app-store) ).
openGL ES rocks esp. if coming from a Flash Background!
7 January 2009 @ 10:28 am
Great stuff!
7 January 2009 @ 1:17 pm
That’s super-hot.
*Dugg
7 January 2009 @ 1:30 pm
frogameleon. yeah, it’s been up for approval 6 days now. so hopefully soon.
7 January 2009 @ 4:27 pm
“It is now approved! But my contract is still pending, so still got more of a wait. I’ll let you know when it’s up.”
Great, now (if you’re anything like us) you can get ready to start trend watching
(I’ll buy yours if you buy ours ; )
7 January 2009 @ 4:34 pm
Awesome work, hopefully I can get some time to mess with iPhone dev. I will be sure to pick this app up once its available, .99 cents is a fair price for enjoyment, I think.
Matt
7 January 2009 @ 5:23 pm
Nice.
7 January 2009 @ 9:00 pm
That is a very nice effect…
Did you find that it was just simple particle math or was there a specific challenge caused by the interface?
7 January 2009 @ 10:09 pm
LOL… turn it into a game for real value? … Anyway, so geeky, pretty sure it will sell.
8 January 2009 @ 6:25 am
KP – individual development-program applications (ie submitted by an individual person) are dead quick. Just a matter of hours.
For coorporations though it’s longer as they require detailed company information etc.
9 January 2009 @ 4:51 am
I’ll buy me an iPhone just in order to be able to buy this lovely thing.
9 January 2009 @ 4:46 pm
Your book has just been delivered by Amazon UK
Looks like there are some interesting subjects here. The must-have book of the year has arrived!